Interaction Techniques and Technologies in Human-Computer Interaction

By Constantine Stephanidis & Gavriel Salvendy

Release : 2024-08-30

Genre : Computers, Books, Computers & Internet, Programming, Arts & Entertainment, Art & Architecture, Professional & Technical, Engineering

Kind : ebook

(0 ratings)
This book offers a thorough exploration of interaction design by examining various technologies,

interaction techniques, styles, and devices.

This book

• Assists readers in acquiring a deep understanding of diverse ways humans interact with

computer technologies and in selecting the most suitable approach for various interactive

scenarios.

• Introduces cutting‑edge interaction techniques, including multimodal and gesture‑based

interaction, wearables, haptic, speech and sound‑based interaction, embodied interaction,

and more.

• Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,

brain‑computer interfaces, affective computing and Extended Reality.

This book will appeal to individuals interested in Human-Computer Interaction research and

applications.

Interaction Techniques and Technologies in Human-Computer Interaction

By Constantine Stephanidis & Gavriel Salvendy

Release : 2024-08-30

Genre : Computers, Books, Computers & Internet, Programming, Arts & Entertainment, Art & Architecture, Professional & Technical, Engineering

Kind : ebook

(0 ratings)
This book offers a thorough exploration of interaction design by examining various technologies,

interaction techniques, styles, and devices.

This book

• Assists readers in acquiring a deep understanding of diverse ways humans interact with

computer technologies and in selecting the most suitable approach for various interactive

scenarios.

• Introduces cutting‑edge interaction techniques, including multimodal and gesture‑based

interaction, wearables, haptic, speech and sound‑based interaction, embodied interaction,

and more.

• Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,

brain‑computer interfaces, affective computing and Extended Reality.

This book will appeal to individuals interested in Human-Computer Interaction research and

applications.

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